updated shot of my tracer model, saw the old image and cringed into a ball of self-loathing...this one's looking a tad better though ^_^ still a lot to clean up and simplify but i started modeling some of the hard surface stuff outside of zbrush (not shown here other than a bit of the forearm)
^Much of it is still the blockout dynamesh
Need to add a gap between the forearm bits and the jacket foldup so there's an inset and uh..... i could go on forever, whatever, it'll look better soon
CHEERIO!